Digital Games and Co-Curricular Activities as the Influential Factors of Problem Solving Ability in Mathematics of Senior Secondary Students

Verma, Monika and Jaiswal, Vijay (2020) Digital Games and Co-Curricular Activities as the Influential Factors of Problem Solving Ability in Mathematics of Senior Secondary Students. Asian Journal of Education and Social Studies, 12 (1). pp. 1-8. ISSN 2581-6268

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Abstract

This study aims to investigate digital games and co-curricular activities as the influential factors of problem solving ability in mathematics of senior secondary students. 200 students of 12th class studying mathematics were selected in sample. For the selection of sample simple random sampling was used. Data was analyzed by two-way ANOVA. The study revealed that digital games and co-curricular activities had main significant effect on mathematics problem solving ability of senior secondary students. This also revealed that there was significant interaction effect of digital games and co-curricular activities on mathematics problem solving ability. Thus, students’ mathematical problem solving ability was positively influenced by digital games and co-curricular activities. Mathematics related digital games improved mathematics problem solving ability. Digital games and co-curricular activities can be useful to develop interest and participation of the students in solving mathematics problems. So, their inclusion with interest significantly improved the delivery of instructions in mathematics.

Item Type: Article
Subjects: STM Open Press > Social Sciences and Humanities
Depositing User: Unnamed user with email support@stmopenpress.com
Date Deposited: 09 Mar 2023 09:50
Last Modified: 07 Sep 2024 10:14
URI: http://journal.submissionpages.com/id/eprint/598

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